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Imagine your favorite board and tile-based wordgame and you've got a mediocre start. It's got the full alphabet, naturally, and blank tiles that act as wildcards.
Now add two more "blank" tiles: the bomb tile, and the poison
Poison, if triggered, will spread the same way, doing damage to your opponent each turn as long as the poisoned tiles exist. Plus there are other special tiles like ambush, heal, trap, reveal and scramble. As if that wasn't violent enough, certain words cause unique mayhem. Spell "BOMB" and a bombing run drops blockbusters on your enemy. Spell "ABDUCT" and aliens steal their tiles to perform sick experiments. These are two of the dozens of words that await your strategic use, once you discover them.
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System Requirements
Minimum:
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